Farmville has become the most popular Facebook application ever created. How and why did this one game rise to such popularity amongst a sea of competitors? The truth is, Farmville has an interconnected past that dates back to the initialization of the Facebook Application Developer platform. Learn how FarmVille rose to become a cultural phenomenon.
Introduction to Facebook Games
In the months after the launch of the Facebook Application Developer platform in May 2007, hordes of developers from around the world worked tirelessly around the clock to develop applications that engaged the rapidly growing Facebook user-base, and the creativity that stemmed from those applications lives on today. “Poke”-style apps, music apps and dating applications ruled the charts. Games were in their infancy, but game ideas like Mob Wars claimed early leads. These were games based heavily on statistics and text-based activities.
(Lil) Green Patch
Enter (Lil) Green Patch, a game about growing your small garden by sending and receiving Garden-based utilities. The game was simple, with all actions revolving around selecting items at a store, clicking to send, and receiving text feedback about the results. In early 2008, the game had 350,000 Daily Active Users and was in the top 15 Facebook Applications. The gameplay was simple, and the graphics considered primitive. Working in the Social Games industry at the time, most analysts understood that this was something akin to the Atari before the NES - The game ideas were present, but a graphics overhaul would revolutionize the market. Furthermore, Facebook applications have repeatedly demonstrated transience in their popularity, and are usually uprooted by an improved version of their basic game engine. This occured with the transition from Mob Wars to Zynga’s Mafia Wars and would likely happen with the gardening/farming genre.
Slashkey’s Farm Town
In early 2009, Slashkey developed a game called “Farm Town”, where you grow a farm by sending and receiving gifts to other farmers, with the purpose of designing and maintaining a farm. The core gameplay engine was very similar to that of (Lil) Green Patch, but the graphic interface was completely overhauled. With a full, customizable animated avatar moving around the screen and physically cropping and harvesting, the game had a ‘virtual world’ feel to it, and was in fact accused of stealing the graphic style from Zynga’s YoVille. The game was initially released privately to 12 people. The app went from ” 12 users to 3 million users, with 1 million users playing in a day”, and when it was released to the public Application Directory in June, debuted at #4 out of all Facebook applications.
Zynga Releases Farmville
In June 2009, a few months after Farm Town rose to its popularity and just after it released to the public Application Directory, Zynga launched FarmVille. The game had a nearly identical graphical layout and the same play pattern. The game had a few key improvements to gameplay that facilitated a quicker, easier play session for users. The graphics and more elegant experience, FarmVille Coins and Farmville Cash currencies made the game a more linear and understandable progression than its predecessor. That said, Farm Town maintained a high level of social interaction, with various ‘meeting places’ available to chat within the game.
Inevitably, the game itself was excellent, but it was Zynga’s massive existing user-base across its other games and advertising spend that allowed it to really drive significant traffic to Farmville. Zynga announced it was gaining 1 million players per week, and quickly surpassed the 10 m Daily Active Users mark by August, breaking it into the top 20 . The game has continued its meteoric rise and is still growing, with a current user-base of 74 million Monthly Active Users, with 27 million Daily Active Users .
Controversies
There have been a few controversies with Farmville, with many accusing the company of scamming users with its offer system. Zynga took a financial hit to remedy this, with GM Bill Mooney announcing that “First we turned everything off, went through and cleaned out offers that we had concerns about that provided a bad user experience, and we’re working basically to improve the quality of those offers”. There have also been the inevitable comparisons to FarmTown, which looks and plays nearly identically to FarmVille. This has not amounted to legal action, and the truth is that the entire Facebook application world walks a fine line between imitations, iterations and plagiarism - Most games have other games that they have borrowed from, but very often the popular games are the ones that iterate and respond to their users better.
Conclusion
Zynga’s Farmville, like many Facebook applications, borrows a lot from its predecessors. That said, the game is a phenomenon that attracts players of all demographics, and keeps them engaged. It’s growth continues to rise, and the game continues to innovate. Most recently, we can see that Farmville is about to integrate with the Facebook credits system. This could mark an even more striking turning point, as the barrier to making microtransactions is reduced even further, and the profitably of the application could increase.
Farmville has caught my interest, purely as lots of people are using it for reasons I do not understand. This post provided me with a bit of context...
To all you aspiring digital entrepreneurs out there, do yourself a favour check out this talk by iPhone app developer-cum-entrepreneur, Eugene Lin, and say to yourself this:
Think hard, work fast, be smart and get a prototype of your product/service out there, online and in the space. Now.
Eugene articulates this point very ‘subtly’.
Think hard, work fast and be smart. Remember this.
(I’ve reiterated this point before - Attention: Aspiring Internet start-ups - It took 2 weeks to build the first Twitter prototype)
The video…
(via Ignite / O’Reilly TV)
CNET released their list of 2009 Webware winners – indicating the best-of-the-best online according to the following categories:
*In brackets: web tools I use and can recommend which have made the list
· Audio & music (Last.fm, iTunes)
· Browsing (Chrome)
· Commerce (Elance)
· Communication (Gmail, Skype)
· Infrastructure & storage (Dropio, Facebook Connect)
· Location-based services (Google Maps)
· Photo & video (Youtube, Vimeo, Hulu)
· Productivity (Google Calendar, Google Docs, Zoho)
· Search & reference (Google, Wikipedia, Scour)
· Social & publishing (Facebook, Twitter, Wordpress, Meebo)
· CNET editor’s choice (Twitter search, Presently)
Absolutely shows how the web has impacted our lives on so many levels.
Kudos to those entrepreneurs that have filled these spaces with quality offerings. Always inspiring.
Once again an example of social media becoming entrenched in our lives in South Africa – an article from myDigitalLife.co.za on Social media thwarting traffic authorities:
An excerpt…
… but Facebook and Twitter users are thwarting the roadblocks, by setting up pages or tweeting other users about the location of roadblocks.
One Facebook page, Roadblocks 2009, has 312 members and warns people throughout SA of roadblocks.
Another group, Road Block in Durban, has 102 members and is dedicated to alerting Facebook users about roadblocks in the coastal city. Several South Africans have also tweeted the presence of roadblocks to other Twitter users.
(full article here)
According to data from Google, Facebook serves 260 billion page views per month (yes, BILLION!).
That’s more than six million page views per minute, or a staggering 37.4 trillion page views in a year.
(monthly page views chart below)

So how many servers do you think are needed to manage such an operation?
Would you believe 30,000 servers !?
Yup, according to www.datacenterknowledge.com, Facebook recently borrowed $100 million to fund it’s server purchases of an extra 20,000 machines. Wow.
(see how this compares to the likes of Google, Amazon, Rackspace etc)
For you tech-minded folk out there, here are a few related interesting factoids:
- Facebook’s photo storage operation now stores 80 billion images (20 billion images, each in four sizes) and serve up 600,000 photos a second
- Facebook manages more than 25 terabytes of data per day in logging data (that is equivalent of about 1,000 times the volume of mail delivered daily by the U.S. Postal Service)
- Facebook currently has about 230 engineers on staff, who manage data for more than 300 million users, that is one engineer per 1 million active users
(source)
After reading my colleague Fred Roed’s post on Banner advertising – Why do we ignore most of it? – I’ve been more aware of how online banner advertising is being used in South Africa nowadays.
Low and behold, on Friday I popped into Biz-Community and this ad caught my attention for all the wrong reason:

So, the gofer (??) kicks the soccer ball with his left boot, the right boot and so on. With animation/graphics being similar to that of the old-school (1987!) California Games* PC game.. does this look familiar:
Needless to say, Airport Media aren’t the only culprits for neglecting banner campaign and design quality; overall global but particularly South African online advertising can really up the standard.
To Airport Media. I am disappointed. I’d suggest you give Fred’s post a thought and then get in touch with him at www.worldwidecreative.co.za to create a really smart online advertising campaign for your company. He knows his stuff.
*Yes, I was very much a California Games addict with countless hours wasted for all the right reason.

When last did you pay the Red Bull Facebook Fan Page a visit?
An excellent marketing case study for segmenting and leveraging star-power across your social media footprint.
3 things strike me when interacting with Red Bull’s Fan Page:
1. Use of their brand ambassadors across various sporting segments
2. Integration between various social media channels, www.redbull.com and their Facebook Fan Page – a trend often referred to as social colonization
3. Custom design elements – although limited by FB’s layout, there is some room to move.
Within the South African context, I think a great deal more could be done by SA brands to up the profile of their Facebook pages.
Looking for a few more inspiring Facebook Fan Page case studies? Head on over to this post by Mashable http://mashable.com/2009/06/16/killer-facebook-fan-pages/.